TPON Symposium - Event Management Application

My experience designing an interactive event management platform as a sole product designer on the team, for a product exposed that let 300+ attendees to explore an event with a gamified experience and reduced the registration time by 96%.




My Role

Technical Product Analyst, Product Designer

Team

Developers

Muyun Wang, Sohaib Mohiuddin

Tools

Sketch, Adobe XD, Photoshop, Illustrator

Duration

Summer 2019 (4 weeks)

Backstory


I worked as a Product Designer and Technology Strategist at the Ontario Ministry of Government and Consumer Services in Toronto, ON, where my team and I digitalized the registration system for an event and created an end-to-end event management experience.

Every year the Transfer Payments Ontario branch (TPON) organizes an event for employees from different ministries to engage them in new tools and technologies through different activities, for tools developed in the past year.



250 attendees
registered on paper at the Transfer Payment Ontario Symposium in Summer 2018.


Business and Attendee Pain points
5 people and 3 hours required to register attendees

This made the registration process lengthy and resulted in longer wait times for attendees.
Difficult to Measure Engagement

It was difficult to track how many attendees engaged with different sessions in the event.
Inefficient Data Organization

Data was collected on paper, most of it was lost by 2019 and the remaining was not accurate. This resulted in low reliance on metrics from 2018 except feedback forms.
Navigation Chaos

It was hard for attendees to track any schedule changes for activities during the event and therefore, participate actively.

How do we create a
digitalized
system to reduce registration time, increase attendee engagement and keep attendees updated?

Constraint

A $0 Cost Solution: We used free trials to test and implement our technical solutions.

No funds were to be spent on additional software/subscriptions/stock photos/marketing, so we we had to be scrappy and innovative with our approach.


Solution

A centralized event management application that gamifies attendee experience


An application where attendees get registered instantly upon arrival by mentioning their name. They can easily track any changes in the itinerary. The activity navigation process is gamified and is tied to their unique TPON Number. A gamified system incentivizes attendees to collect points while exploring activities and earn their final reward by submitting their feedback.







4 Core Features

Point System to enhance engagement
This helped increase attendee engagement. Attendees engaged with more tools and technologies at different booths to collect more points. These points were later mapped to activities to learn which technology was the most appealing to certain ministries.

Photos

Attendees could take photos and hashtag them with activities they are participating in. These photos were displayed at the entrance where the registration was taking place to draw stakeholder interest and encourage people to take more photos to be featured.

Itinerary to keep attendees updated
Constant updation of the itinerary allowed people to keep track of event activities and workshops.

Feedback within app as a result of recency effect
A quick 30-40 second feedback was incorporated within the app, for the attendee to reach the final incentive. This is the time when the excitement is expected to be the highest and we would receive more accurate answers to improve the future events.

Impact

TPON team guiding the attendees after the registration.
Attendee check-in time reduced from 5-7 minutes to 7-8 seconds per attendee. This kept the registration area clear throughout the event.

REGISTRATION TIME 

96%

Reduced from 2 hours to 20 minutes


ATTENDEE ENGAGEMENT

65%

~195/300 attendees engaged in the Gamified Exp.


ADOPTION RATE

71%

Attendees that used some feature of the app.


ATTENDEE EXPOSURE

220+

Over 220 attendees interacted with the application in some way

Understanding Attendees and the Business

Average Rating by Attendees for the event in 2018: 3.62/5

We approached 7 current and previous year’s event organizers to better understand their problems, mitigate any biases in our assumptions and pick the most pressing problems.

"The floor got over crowded as attendees were lining up for registration. There was no other faster way to do it."       — Event Organizer #2

"There is no way to tell how attendees felt about different activities. Response was positive but it was difficult to differentiate which activity was more preferred. Few attendees filled the feedback forms."        — Event Organizer #3

"Some sections of the event could be more structured. Additional information upfront would be helpful. I didn't know if the activities were just informational or were actual learning sessions.  Had I been provided more details upfront I may have attended stayed until later to attend the learning sessions."    — Attendee #6


We also relied on attendee feedback forms from 2018 to get the sense of engagement and for further understanding the users. I then used the information to develop user personas that embodied archetypes of our user group.

**I cannot disclose the survey due to privacy reasons

Attendee Persona

We then mapped out out User Journey based on these personas and interviews. From this, we were able to temporally visualize areas of frustrations and create a focal point on the problem space.

Mark's Journey on the day of the event.


Design Requirements
Based on the research we identified design requirements to help us guide the project.

Attendee Requirements

A seemless registration process and event navigation platform that updates the user with any time changes for activities and built for users with varying levels of tech savviness.


TPON Requirements

Designing a system that motivates users to learn about most technologies, reduces registration time and helps track levels of engagement for different users.

Project Requirement

An event management application with minimum features for maximum results built at a $0 cost*.

*$0 meant we could not spend funds on third party texting, emailing services or stock photos. However, we spent $24 on the Twilio subscription to send messages to attendees.
Attendee Requirements

A seemless registration process and event navigation platform that updates the user with any time changes for activities and built for users with varying levels of tech savviness.

Business Requirements

Designing a system that motivates users to learn about most technologies, reduces registration time and helps track levels of engagement for different users.

Project Requirement

An event management application with minimum features for maximum results built at a $0 cost*.

*$0 meant we could not spend funds on third party texting, emailing services or stock photos. However, we spent $24 on the Twilio subscription to send messages to attendees.


Brainstorming the User Experience

Based on the design requirements, we began thinking about different solutions, wireframes and userflows and sketched them out.


Low-fidelity wireframes created to check the technical viability with software engineers

We drew out rough sketches on paper and mapped them to the IA and made sure the solution design is technically viable and could be implemented in the 4 week period, with our software engineers. We kept in mind how each screen would feel like as the attendee would transition into different phases of the product. We wanted to keep minimum screens so the application is very simple to use since our user base varied on the tech savviness spectrum.



Ideating Attendee's Experience on the Event Day through Storyboarding

To empathize with the attendees better we sketched out their journey at the event from entrance to exit.



Syncing the technical solution with the attendee journey


Technical Solution, also used to check the viability of the initial wireframes under the constraints of time and cost.




//1.
Event invites used for Database creation

Attendees submit the following information through Eventbrite
- Names
- Ministry
- Email
//2.
Google Sheets Database for event day registration

Attendees were registered through a check mark in the google sheets on the event day.

Check mark triggers the welcome message to be sent to the attendee though the Twilio API.

//3.
Instant Email/Text generated through the Twilio API using Google Apps Script

Google Sheets and the Twilio API connected via Google Apps Script.
Instagram API used for the Photos feature.

Contains:
- Welcome text/email
- TPON Id Assignment
- Url for the web app

//4.
Points Collection at Booths and the Leaderboard

As attendees visit booths, their points are updated by the TPON employees through Google Sheets, a change reflected for the attendee real-time.

Highest ranking attendees queried to be displayed on the Leaderboard.
//5.
E-certificates

E-certificates generated based on the formulas,

Information Architecture for Attendee's side (Iterated twice and confirmed after the technical framework was finalized)

We drafted out IA based on the design requirements and keeping in mind how the application will fit in the event with the new setting of the Booths and Point System. Decision for the phone application was made because everyone would have uninterrupted access to internet from the building's Wi-fi.



Visual Guidelines

I chose dark blue for the Call the Action buttons to instill a professional feeling.




High Fidelity Solution



Welcome Screen
Attendees can access theirTPON Number used to assign points to them. Attendee can either scan the bar code or use their number after interacting at the booth to receive points.


Score Board - Gamification Elements
Attendees can check their scores, ranking and the number of booths completed. Score page uses gamification elements to incentivize users to gain information about TPON tools and technologies by interacting with booth. Attendees get an overview of activities during the event and their progress. It updates as the attendees complete their booth activities and points are updates real time.


Certificates/Gifts for Incentive
There were two different certificates, one for attendees that completed all the activities, “TP Genius” and another one for participation if attendees exited before completing all activities. Attendees ranking high on the leaderboard were given prizes.

7 Iterations within 4 weeks

The tool went through 6-7 iterations over the span of  1 month and the TPON Photos feature was added in the end as a solution to increase engagement and spirit of competition between attendees. Photos taken by attendees were displayed at the entrance of the event on an LCD screen.

Tested twice at the event site and seven times with the stakeholders

We validated it by repeatedly testing it with employees on the site of the event and following the steps we would take on the day of the event. The application worked without breaking on the day of the event.

Photos Feature added after Iteration


Photos - Interaction Enhancement
Photos to enhance interaction, photos were displayed at the event entrance as attendees were taking them.Attendees can take photos throughout the event and anyone can see them using the hashtags. Event hashtags specific to each booth were displayed at the booth during the event.



Key Takeaways


Throughout the mentorship provided during this project, I learnt a lot about design, product management, how to keep the users first.

Interaction between two-sided systems
Since this was a two sided project - one side for the attendees and another for the TPON employees, I was mainly focused on building the product for the attendee side but also had exposure to the TPON side. This taught me how two sided interaction systems interact. If I had more time, I would expand on the product design for the employee's side. Scoring attendees required entering scores in the spreadsheet, error in data entry could alter the rankings on the leaderboard which could lead to unfair results.

Deriving useful results from the data collected
The design system was implemented in such a way so that it's easy to collect and analyze data once the event was over. This was done so that improvements could be made in the future events.



Looking Forward

The application was designed keeping in mind the questions stakeholders would have after the event to learn how they could improve the user experience for next year's event.

I will add a visualization dashboard using the data collected during the event through Google Sheets. This dashboard will answer some of these following questions

~ Which booth accumulated most points?

~ What is the breakdown of attendees by organization name?

~ Link between the organization and booth (given by attendee count at each booth).